Product Description
Features 32 pages of glossy, full-color images generated with MAX plug-ins. Gives tips and tricks for using some of the best and most popular plug-ins. Teaches graphics effects including mesh painting, metaballs, particle techniques, dynamic animation, and much more. Provides step-by-step techniques for creating plug-ins from Tom Hudson, one of the principal authors of 3D Studio MAX. Includes information on creating your own plug-ins in C++, available nowhere else.< … More >>3D Studio MAX Plug-Ins Guide: Create Killer Graphics Images and Animations with 3D Studio MAX Plug-Ins



5 Comments. Ping.
claudio
View chapters Guide and Plug-Ins Lis
Rating: 3 / 5
Feb 24th, 2010
Anonymous
This book is a big waste of time and money. It shows you pictures of mediocre plugins, and the plugin authoring section is completely pathetic.
Rating: 1 / 5
Feb 24th, 2010
Anonymous
This book was made for a quick buck and nothing else. Not only is it out of date, the free plug-ins they give you only work with old versions of MAX. There are other MAX books that are much better. About as helpful as Cliff Notes on a bad day.
Rating: 1 / 5
Feb 24th, 2010
claudio
View chapters Guide and Plug-Ins Lis
Rating: 3 / 5
Feb 24th, 2010
Anonymous
This book is nothing more than a rehash of the small tutorials most plugin author send with their product. You’d have more luck playing with the plugin and learning through it’s interface than making sence of the gibberish put out by the Reeses. This book is totally unessary and a waste of good paper. Nothing here that you can’t find better on the net.
Rating: 1 / 5
Feb 24th, 2010